Q3 2026 results

MetricResultChange
DAUs138 millionup 12% quarter-on-quarter
Engagement34 billion hoursup 17% quarter-on-quarter
Full-year CapEx$460 millionat the low end of expectations
Q4 Bookings GuidanceDecline of 10% to 15%year-over-year

Guidance and outlook

  • We expect Q4 bookings to decline by 10% to 15% year-over-year.
  • We are currently planning for $380 million of CapEx in the fourth quarter.

How management sounded

Positive (+6 on our -10 to +10 scale). Management highlighted record retention, strong engagement growth, and a clear, aggressive roadmap for AI-driven content and platform expansion. Management sounded more upbeat than on 8% of the 190 calls we cover; most companies sound positive on their own calls, so the comparison says more than the label.

Q&A summary

AI Content Creation

Asked: What are the key milestones for AI tools like build and when will it impact growth?

Answer: Management noted early signs of success with AI-generated titles in the top 20 and expects a large increase in game creation following the U.S. release of build in December.

Q4 Guidance and GTA

Asked: What are the assumptions behind Q4 bookings guidance and the impact of the GTA launch?

Answer: Management noted that guidance assumes normal seasonal DAU declines and includes a modest headwind for the GTA release, though data on such impacts is limited.

Universal Player

Asked: How will the universal player initiative work regarding IP licenses?

Answer: The company intends to be a self-serve platform for IP holders and creators, aiming to make porting existing games into Roblox possible in days rather than months.

Competition

Asked: How does Roblox view the risk of competition for developer talent from other AI-powered platforms?

Answer: Management cited durable advantages including their massive distribution platform, social graph, safety infrastructure, and proprietary data that improves with scale.

What to watch before the next call

  • The impact of the Roblox build tool following its U.S. release in December.
  • The performance of the universal player initiative and its ability to attract external IP.
  • The actual impact of the GTA release on Q4 bookings.

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